John Mizon runs South West Megagames, a full-time endeavour that aims to bring megagaming to the South-West of the UK (and sometimes beyond). Megagames are still a surprisingly niche hobby, which have started to see more mainstream appeal in the last few years after a Shut Up & Sit Down video brought many new eyes to the genre. These games are massive day-long experiences that blend roleplaying, board game-style mechanics, social gameplay and model-UN style simulation to a venue filled with anywhere from 30 to 300 players. Though the themes of games can range from sci-fi colony planets all the way to medieval courts, the unifying feature is simulating a massive, confusing crisis or conflict, and seeing how the existing structures and factions deal with the challenges of information and communication that the situation brings.
Rob Burman is the social media and online sales manager for Mantic Games, a publisher of board game and miniature games based in Nottingham. He is responsible for marketing a wide variety of tabletop games, from licensed properties such as Hellboy and The Walking Dead, to more niche hobby products, like Kings of War and Deadzone. He also runs Mantic’s Kickstarter projects. After starting as local newspaper reporter, he went on to work in a variety of specialist hobby industries, including videogames, Japanese culture, collectable toys and tabletop games.
As a game designer for River Horse and independently as Cæsar ink, Jack spends much of his time thinking about fun ways to randomly generate numbers, the life cycles of monsters, and why a wizard decided to make a talking sword in the first place.
He can be found designing cool new dungeons on twitch every Monday at 8.00 GMT.
Nathan’s been in the industry for almost a decade, starting out on licensed Warhammer 40,000 games like Black Crusade and Only War before working with the Modiphius on the third edition of Mutant Chronicles. He’s been full-time with Modiphius for a while now as Lead Developer for their 2d20 System, where his work has included the award-winning Star Trek Adventures.
Presented by Sophie and released once a month, Finding Games is a journey into the weird world of the tabletop games industry. Each month Sophie will interview someone involved in the tabletop games in some kind of professional capacity; we'll hear from game designers, illustrators, graphic designers, writers, manufacturers, distributors and all sorts of others. Each episode will feature a conversation about how that month's guest ended up making games for a living - and some of their journeys might surprise you!