You might have noticed all the hubbub over at Mantic Games about League of Infamy. This game marks the second big collaboration between Needy Cat and Mantic, and is a cooperatish dungeon crawler turned on its head, where instead of the usual trope of playing a band of adventuring heroes, you take on the role of a bunch of no-good bad guys assaulting a series of Elven keeps! You need to work together for victory, but the League’s a competitive place, and if you find a few opportunities to benefit yourself at the cost of the others… well, they were mugs for not doing it first, right?
Hey folks! Just a quick blog post - you know how we’ve been running our Introduction to Tabletop Game Design courses? They’ve been really popular, but a load of people have been unable to attend because of time and/or space.
So, bowing to popular demand, we’ve decided to start running courses online as well!
Needy Cat Games is proud to be working in collaboration with Atlantis Miniatures to create a skirmish game based on their wonderful miniatures.
John Mizon runs South West Megagames, a full-time endeavour that aims to bring megagaming to the South-West of the UK (and sometimes beyond). Megagames are still a surprisingly niche hobby, which have started to see more mainstream appeal in the last few years after a Shut Up & Sit Down video brought many new eyes to the genre. These games are massive day-long experiences that blend roleplaying, board game-style mechanics, social gameplay and model-UN style simulation to a venue filled with anywhere from 30 to 300 players. Though the themes of games can range from sci-fi colony planets all the way to medieval courts, the unifying feature is simulating a massive, confusing crisis or conflict, and seeing how the existing structures and factions deal with the challenges of information and communication that the situation brings.
We’ve recently been chatting to old buddy Jon from Wartorn Games, who we know from the days when we were all retail managers in London for Games Workshop. We bumped into Jon at Salute back in April, where he was running demos of a game that’s going to be hitting Kickstarter towards the end of this month: Meeple Force! We were immediately intrigued. It looked like a right laugh, a dexterity-based battle game with chunky pieces and gloriously retro artwork. Even if it hadn’t been designed by someone we knew, we’d have been interested – as it was, we were dead keen to help Jon spread the word, and we soon arranged for him to come and run us a demo here at the office.
Rob Burman is the social media and online sales manager for Mantic Games, a publisher of board game and miniature games based in Nottingham. He is responsible for marketing a wide variety of tabletop games, from licensed properties such as Hellboy and The Walking Dead, to more niche hobby products, like Kings of War and Deadzone. He also runs Mantic’s Kickstarter projects. After starting as local newspaper reporter, he went on to work in a variety of specialist hobby industries, including videogames, Japanese culture, collectable toys and tabletop games.
This morning, I woke up to a bit of a, er, kerfuffle on Facebook. For anyone who didn’t see it, a UK games convention posted up a callout for a graphic designer to do some work for a local board games cafe, reworking their branding, menus, adverts and possibly even logo.
Then the second paragraph started with the dreaded words “Unfortunately, the budget is zero”.