Games Workshop, 2016
James designed the rules for this arena combat game, following a brief that included
instructions to make use of the existing Khorne champion miniatures. He wanted to make it more than just a game about rolling dice, so added elements to reward clever positioning and offer multiple decisions throughout gameplay.
This game was produced by Games Workshop during James' time as a writer / designer there. He was one cog in an impressive machine, sharing the workload with an incredibly talented group of artists, designers, writers, managers and many more. It is only included here as part of his portfolio; he does not own the game or any intellectual property relating to it, and any images of the game on this site are property of Games Workshop.