Blood Bowl (2016)
Games WOrkshop, 2016
As lead designer for the Games Workshop Specialist Brands team, James was responsible for producing all written content for the 2016 relaunch of Blood Bowl. Although the vast majority of the text in the initial boxed release was reproduced from previous editions, the expansion books - especially Death Zone Season Two - were a chance to take real ownership of the project.
This game was produced by Games Workshop during James' time as a writer / designer there. He was one cog in an impressive machine, sharing the workload with an incredibly talented group of artists, designers, writers, managers and many more. It is only included here as part of his portfolio; he does not own the game or any intellectual property relating to it, and any images of the game on this site are property of Games Workshop.