Posts in development diary
Design Diary: A Sense Of Closure

It’s safe to say that Hellboy took a bit longer than expected, once you factor in all the bells and whistles that got added in during the campaign! And our schedule wasn’t exactly sparse to begin with, so Sophie and I have basically transformed into stunted work-goblins over the past few months, only leaving our dank cave to eat food, go to meetings and gather raw materials to feed the ever-hungry prototyping table.

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